Pretty good decision, I think ... TLW was a great and huge modification for XCOM:EW but I sometimes wished I could turn off this or that feature. The way they do it know the players can decide which parts of the TLW experience they want, one mod at a time :>Pretty good decision, I think ... TLW was a great and huge modification for XCOM:EW but I sometimes wished I could turn off this or that feature. The way they do it know the players can decide which p...See more
So I was watching the playthrough and it bothers me.
Lily does have an unintended point, if her dad made a 'brother' then why wasn't "spark" mentione...
ohh, get you now. I just had formula 1 in my head of late, as for the Advent solider with the blade, she is the 'exe' figure that was removed in the sketch that featured Angela and spokesman.
Check out this and more awesome XCOM art by SirTiefling:
http://pre14.deviantart.net/d962/th/pre/f/2016/072/3/e/xcom___vigilant__reliant_by_sirtiefling-d9uxd67.jpg
So Bradford is apparently playable, which begs the question; Who pilots the avenger when he's in medbay!
Also been watching a let's play of it, just ...
Basically you have 2 axes - one acts as your normal sword would, the other you can throw. It's single use per mission, has decent accuracy, decent damage (can crit)... and it's a free action... so, can I Axe you a question Lancer? ;P