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XCOM 2 News


  • Long War Studios[www.longwarstudios.com], the developers behind the Long War mod for XCOM: Enemy Unknown and multiple XCOM 2 mods, has released the “Alien Pack” mod for XCOM 2 today.

    The “Alien Pack” mod adds a host of new enemies to the alien roster – some completely unique and new, while others are variations on existing enemy units. Here’s a rundown of what’s in the mod:
    • Drone (two variations) – an ADVENT scout and crowd control unit
    • Naja (three variations) – a subspecies of the Viper that serves as an alien sniper unit
    • Muton Elite – a version of the Muton much more powerful than its predecessors
    • Sectoid Commander – an enhanced Sectoid with even greater psionic capabilities
    • Sidewinder (three variations) – a subspecies of the Viper that serves as a fast and agile flanker
    • Chryssalid Soldier – a larger and more intimidating variation of the Chryssalid
    • Hive Queen – an even larger Chryssalid all other Chryssalids bow down to
    • MEC Archer (two variations) – an ADVENT MEC equipped with long-range weaponry
    • ADVENT Sentry (three variations) – an ADVENT soldier that has great Overwatch abilities
    • ADVENT Rocketeer (three variations) – an ADVENT soldier with explosive ordinance
    • ADVENT Grenadier (three variations) – an ADVENT soldier equipped with flashbangs, fire grenades or acid grenades
    • ADVENT Gunner (three variations) – an ADVENT soldier with a cannon and the ability to suppress multiple XCOM soldiers at once
    • Muton Centurion – a variation on the Muton, previously made available in the “Muton Centurion” mod[xcom.com]
    Additionally, the “Alien Pack” mod adds two upgrades to the Viper unit, as well as an upgrade to the Archon and the standard ADVENT MEC. A configurable system will also be included for changing colors and size on many units, as well as mixing and matching ADVENT soldier components to create your own ADVENT soldier types.










    You can download the “Alien Pack” mod right now in the Steam Workshop. The “Alien Pack” replaces the “Muton Centurion” mod.
    Good luck, Commander.

    Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2. If you’re looking to enlist with the Resistance, join the 2K Forums![forums.2k.com]

    http://twitter.com/xcom
    http://facebook.com/xcom
    http://youtube.com/xcom
    Aug 5

  • Hello, Commander. One of our resistance cells, Long War Studios[www.longwarstudios.com], has promised new tools to help us combat ADVENT and the alien menace. Starting today, XCOM soldiers will have new laser-based weapons to equip, as well as a complete reworking of classes and Abilities to employ in XCOM 2.

    The “Perk Pack” and “Laser Pack” mods are available for download through the XCOM 2 Steam Workshop right now. Simply head over to the Long War Studios section of Steam Workshop here and subscribe to the new mods. They will then be automatically downloaded through your Steam client.

    Here’s a rundown of the new mods:


    “Perk Pack” Mod
    • Choice of three perks per promotion rank instead of two
    • More than 70 new and reworked Abilities that can be assigned to soldiers, gear or aliens
    • Reworks the four base classes into seven, including the assault, gunner and shinobi, or create your own class
    • Adds ten new PCS items, each granting a unique ability
    • Support for more than 15 active abilities in the tactical UI


    “Laser Pack” Mod
    • Adds a new laser tier of XCOM weaponry, which includes a new variant for the assault rifle, shotgun, cannon, sniper rifle, pistol and SMG, plus all attachments
    • Mod includes models, textures, particle effects and sounds
    • Tier exists between magnetic and beam tiers, with two new technologies


    That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2. If you’re looking to enlist with the Resistance, join the 2K Forums[forums.2k.com]!

    http://twitter.com/xcom
    http://facebook.com/xcom
    http://youtube.com/xcom
    Jul 8

What's happening

  • Commander
    Commandoid commented on their status
    So it's summer and you rather spend your time outside? Well, that doesn't mean you can't also have some XCOM! Check out the XCOM section of fanfiction.net and grab yourself some reading material for those sunny days!
    X-Com FanFiction Archive | FanFiction
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    He is without doubt the defining writer of the series, his work is still worth reading over.
    Commander
    Yesterday, 19:07
    Yeah, he's pretty good. With so many talented FanFic writers I wonder why they don't get more contracts to write for a franchise. Both old and new XCOM timelines would make for an awesome book series (or TV series!) and with the help of a Lector a few of the FanFic guys would be established novel writers pretty fast. Or so I predict.Yeah, he's pretty good. With so many talented FanFic writers I wonder why they don't get more contracts to write for a franchise. Both old and new XCOM timelines would make for an awesome book series ...See more
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  • Commander
    Commandoid replied in forum topic
    New character: Sharlie Keen
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    Commandoid commented on thebritwriter's photo
    Xcom Legacy C2 pg And were back with the timely intervention of Advent in all it's heroic glory! I can 100% verify that advent are indeed noble heroic Apex of men, people we should striver to become! On a minor note: Amir is actually banned from watching this because he used his mother's credit card once to buy some items she may have felt were the over the top priced merchandise. (just a minor unimportant detail when creating mindset)Xcom Legacy C2 pg And were back with the timely intervention of Advent in all it's heroic glory! I can 100% verify that advent are indeed noble heroic Apex of men, people we should striver to become! On a minor note: Amir is actually banned from watching this because he used his mother's credit ca...See more
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    Commander
    Aug 22
    Hehe... "By your powers combined - I am Captain Advent!"
    You need to sign in to comment
  • Commander
    Commandoid replied in forum topic
    Syndicate (1993)
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  • Commander
    Commandoid replied in forum topic
    Xcom Legacy (ongoing comic)
    Hello, this was something that started a while back in June, but started working on past few months, I did have some promotional material on display f...
    Commandoid
    As always I follow the progress closely. The Commandy One demands moar comics! :)
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  • Commander
    There is always good fan art somewhere :D I really like how Central progressed from XCOM:EW to XCOM2 - from detached officer to hands-on resistance fighter.
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  • Commander
    Commandoid commented on their photo
    Just a few more weeks for our console brothers to join the fight for Earth!
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    Aug 17
    Maybe it's just my gpu dying in agony then, XCOM2 on release broke it with constant black screens of death.
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    Well, it's hard for software to break hardware, but I know what you mean :) I'm running it on an R9 290X, so not even a high end card...
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