For the first time since launch on February 5, XCOM 2 is discounted on Steam. You can grab the base version of the game, as well as the Digital Deluxe Edition (which includes all DLC and the soundtrack) for 33% off. Whether you've been holding out or want to gift it to a friend, now is a great time to pick up one of the best PC titles of the year!
Twenty years have passed since humanity lost the war against the alien invaders and a new world order now exists on Earth. After years of lurking in the shadows, XCOM forces must rise and eliminate the alien occupation. Join us or become them.
Alien Hunters, the second DLC pack for XCOM 2, adds exciting new gameplay content to your campaign. Available now for $9.99 or as part of the Reinforcement Pack, Alien Hunters features a narrative-driven mission, new weapons and armor, a new “Hunter’s Lodge” update to the Avenger’s Armory, plus three new “Ruler” alien units to combat.
These new Rulers, including the Viper King, are quite formidable, Commander. They will show up at random in your campaign, once you’ve completed the new narrative mission, and each will have their own unique behavior and tactics, so don’t expect them to act like their subordinates. If you can’t take out a ruler quick enough, the alien will escape to fight another day. We believe these rulers are incredibly intelligent and are pursuing your soldiers across the globe.
You won’t be without help in this new fight, however, as Alien Hunters also includes four new one-of-a-kind weapons: the Bolt Caster, a high damage single-shot weapon; the Hunter’s Axe, a powerful new blade weapon that can be thrown at enemies or used to dispatch foes at close range; the ShadowKeeper pistol, which has the Shadowfall ability that is guaranteed to hit and will place its user in concealment if the enemy is killed; and the Frost Bomb grenade, which is able to temporarily freeze targets. Chief Shen has asked us to point out that each of these weapons is a prototype, so if a soldier equipping any of these weapons falls in battle, be sure to physically carry them to the Skyranger or else you’ll lose the weapons forever.
On top of the new weapons, there are also three new suits of armor that can be unlocked in Alien Hunters. Each armor set is created from the corpse of a Ruler alien, and provides unique tactical abilities for the wearer. Each unique armor set also strikes fear into the subordinate alien caste. For example, the Icarus Suit is outfitted with powerful boosters that allow its wearer to fly around the map for maximum mobility.
https://www.youtube.com/watch?v=5_mr3TBZd_Y Alien Hunters also includes a compatibility patch for XCOM 2. This patch will include authentication for Alien Hunters, as well as general bug fixes, balancing in the single player, performance optimizations and a rebalanced multiplayer experience for the base game.
Alien Hunters requires XCOM 2 to play and is available now for $9.99. If you already own the Reinforcement Pack, do not purchase this DLC separately as you will be charged for it.
A new patch for XCOM 2 is now live! The patch will automatically install when starting the Steam client. If it doesn’t install automatically, restart Steam.
Downloading the patch introduces new bug fixes, balance tweaks, and performance optimizations on top of a rebalanced multiplayer experience and new modding functionality. Hop into a few MP games and let us know what you think of the new ability loadouts and point values!
The XCOM 2 team is continuing their work on improving the experience for everyone. Stay tuned for more updates and news!
Fixed an issue where the doom countdown timer was refilling after the Avatar bar filled up
Repeater no longer triggers after Stock damage or damage done over time
Mimic Beacons can no longer be reanimated
Mimic Beacons can no longer be targeted by Aid Protocol
Zombie Soldiers count towards “Soldiers Dead” counter
Evac zones can no longer be placed on a soldier
Fixed an issue where XCOM units were hitching after pod reveals
Fixed an issue where armor was not resetting properly after restarting the Avenger Defense mission
Fixed a crash that would occur after opening an ADVENT garage door
Soldiers equipped with the Hazmat Vest will no longer be affected by Acid Burn when pathing over Acid
Fixed an issue where loot was not being given to the player after killing an enemy next to a soldier with a hacked turret
Fixed multiple issues that would occur when a Gatekeeper is killed while affected by Chryssalid poison
Specialists can no longer receive the Phantom ability through the Advanced Warfare Center
Fixed an issue where certain AOE attacks could be used when selected while the unit was in movement
We are just about to relaunch Operation Epic Enemy - our competition to have a bunch of believable characters to drop into any campaign. What DLC should be allowed? Currently we have:
* Capnbubs Accessories Pack
* Destroyer's Female Hair Pack